A design thinking workshop series for adults to imagine a playground where they could feel a specific feeling (joy, sadness, surprise, anger) in space of their design through in-person and online workshops. Funded by the Phoenix Office of Arts and Culture Artists to Work Grant and the Arizona Commission on the Arts.
The Dance Film |deconstructed| Festival 2024 presented an exciting display of dance films created by talented local and international artists, connecting local dance creatives and global dance filmmakers together on a big screen inside of the beautiful Arizona State University Experimental Media (MIX) Center building. 
Ancestral Imprints dance film (2023)
A chance encounter with two ancestral spirits found in the landscape of Easdale Island in Scotland. A remembering and awareness of the levity and heaviness that comes with whiteness, ancestral erasure, and ahistorical tendencies of immigration to the USA. Viewing available upon request.
Participated & performed in a global collective of artists making work together across geographical space and time. Moved through digital training programs in Developmental Pathways to Production & Direct Support Learning Labs. Performed in 2023 Virtual House Party & CTC Anniversary Party. 
BodySleuth Project (2020-2021)
A virtual world and storytelling performance where audience members become players in the Rolyrbee Island Universe. They go on quests, meet characters who guide them through movement and the world, and befriend real people across the USA. Begin your visit here. An MFA thesis project that incorporated online world building, game play mechanics, immersive theater, dance performance, and somatic exploration. 
Immersive Wellness Project (2021)
a creative and innovative group of media designers, artists, programmers, and academics affiliated with Arizona State University's Arts and Media Engineering Department. Partnered with ASU's Center for Innovation in Healthy & Resilient Aging (CIHRA). Supported by the Edson New Idea Fund, administered by the ASU BioDesign Institute. https://immersive-wellness.com/
Spine Sensing (2020)
A gamified exploration of how we understand motion in our spines using three microcontrollers embedded in a wearable cloth spine. Research initially based around mechanics of motion: moving spine forward (flexion), back (extension), side to side (lateral), and twist (rotation). Researched how we sense our spine, visualize it, move it, think about it, using haptic devices along spine to respond to our movement and receive feedback.
Social Somatic Prototyping (2020)
Explorations and research in designing and developing somatic experiences in social spaces using all kinds of technology.
DiaSpectra (2020)
a somatic breathing meditation and immersive media experience that was part of a National Science Foundation Grant called the “Workplace Wellness Project.” https://vimeo.com/499357966
Club Chairuntine (2021)
simple choreography taught online to be done sitting in a chair, to create a “club” or social dance experience . Performed live and online in an actual club with projections, live dancers, and an online live audience.  https://vimeo.com/539426193/60093f80bb
Legend of Thule (2020)
a narrative text-based somatic alternate reality game that encouraged readers to move their bodies and solve clues on a mysterious floating island via the Twine platform, co-created with Olivia Herneddo (ONOH). https://thuleisland.itch.io/islandlore
Dear Spine (2020)
a virtual 3D environment of an autoethnographic experiential somatic museum with letters and practices around the lived experience of connecting anatomy to memory; audience participatory and interactive. https://www.artsteps.com/view/5eaa4278fea5c26fac2d3722

Spine Sensing (2020)
a wearable spine with microcontroller sensors that supported exploration of spinal range of motion and patterning through social gameplay.
Vogue or Vague (2018)
a tangible and archival media installation that samples 50 popular Vogue dance videos on YouTube and asks audience members to show their understanding of Vogue culture by deciding if what they are seeing is “Vogue” or not (“vague”). https://vimeo.com/335219755
DanceTheRoof (2013-2015)
an informal, collaborative playspace and skillshare exchange between dancers and videographers that took place on a rooftop in NYC for one day every summer for three years. Dancers learn to see through the eyes of filmmakers, filmmakers learn to move through the eyes of dancers. https://vimeo.com/manage/videos/221903531
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